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Sonderp

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Sonderp
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  • Cards that I've chosen to take my own spin on, because I don't really like how it works in its current iteration - Part 1I probably should've thought of a better title than that, but oh well, I'll just edit it if I can think of any I've decided to r…
  • [Card:type=companion&title=Companion&subtitle=Crazy%20Lamp%20Salesman&text=A%20lamp%20salesman%20with%20some%20deals%20that%20would%20make%20you%20question%20their%20sanity%20and%20access%20to%20powerful%20Enlargement%20magic.%20At%20the…
  • Did some changes to Sorcerer. 2 armor on the class card seemed a bit uninspired, like I just added it because of how necessary it is for players to pick armor adding classes, so now I changed it to add Weapons instead, giving it a chance of adding M…
  • That's an absolutely busted way of using that attribute, it really takes advantage of what I think is the spirit of the Attribute. You don't care that much about the well being of your fellow ally, so you just unload all 6 shots of your gun at once,…
  • One thing that sounds funny on paper would be if you could "Zallazahr" people for their posts, that is, give them 1 gold. But that sounds like too much work to be worth it just so everyone would overuse the joke
  • I guess Blackboar Rouge also counts as a funny card combination, considering that Rouge is a class that centers itself around kinky sex stuff, while Blackboars have no reproductive organs, but because of what's previously said and the fact that Roug…
  • @Rob  Oh, yes. I know you can't just use [Card:bloodybulwark] with [Card:bloodymess] to get a super powerful regular ability whenever you want and would have to do something else before that. But what's nice about The Bulwark is that you do…
  • Another combination that seems quite strong on paper. [Card:bloodymess] [Card:bloodybulwark] Almost poetic how both of these have the term "bloody" in them. Basically, you get to decide how much stamina Bloody Mess will deal (though most likely roun…
  • Thighter Revision Lots of stuff on the Thighter I feel was a bit too boring or not well thought out, so I had another look at it to see what improvements I could make. Changes made: Never skipped leg day->Runner up (Kobold Basic Attacks+Swift f…
  • I think from a mechanical perspective, it's more interesting if it doesn't take you out of Danger. The reason Bearserk has that effect is because it gives you incentive to use it later in the combat rather than just being a buff you apply to yoursel…
  • Yeah, I can see a situation where if a player severely abuses the Sword, I'd be tempted to have an enemy pyroblast the player and the paper sword would just burn up, especially if their inventory shows that they have potential to do a bunch of other…
  • Ah, thanks for pointing that out. I wasn't there for the whole campaign live and I hadn't gotten to that part yet on the YT vods @BegbertBiggs
  • One thing I wonder about is the Weapons with the Shield gems. Is there a specific purpose to the shield gem? Like that it can only be put in the third Weapon slot (the one where you'd also put shields)?
  • Took a crack at making Sorcerer for S4, since it was one of my favorite classes in S3 (even if only for some of its spells that then became basic abilities). It has its own section in the original post and put an explanation of the cards in a spoile…
  • Thanks for the feedback, Rob. Now that you mention it, there are quite a lot of stuff here that's generic enough for everyone to do without being a dedicated "Deathknight". I didn't really realize just how boring most of the Deathknight stuff was th…
  • On the topic of Record Spell, I don't see a reason the spell would have to be aimed at you. Like if you want to use it to block a spell that's about to hit one of your friends that are on the verge of death, why not?
  • That's a good point, I guess making Bane of Ice have 10 base damage would make Frost Cut deal 40 if you got all the class spells, the same as an Axe of Malice Deathstrike. And when you're building up the damage of the weapon more than that, you're d…
  • Yeah, I guess doing just one basic attack with an anytime and anytime ability in certain circumstances would be quite underpowered, @Dart . Your idea seems quite interesting and has a lot more flair, but I feel like there's a bit too much info in th…
  • Yeah, that sounds like a good idea. I didn't realize how much better regular action attacks had gotten with making the norm for good weapons 15 @MasterDJV
  • Well, this is where the beauty of the new shop comes into play! You want a sharpsword that also knows a fair bit of magic? Just buy some cool magic basic abilities or Spells from the shop that fits with your concept! (unless all the party members co…
  • This is a pretty nice compression of all the 12 S3 seeker cards into 6 while also adding a cool new ability, but I feel like it's quite difficult or problematic to implement with the new Season 4 shop. Primarily the fact that there's only one random…
  • Here's a Legendary I've thought about putting in a campaign. The gold cost is pretty much irrelevant and imprecise, since I don't have a good idea of how much gold is realistically obtainable in CC in Season 4. Basically, you become the loremaster …
  • I'm fine with Sorcerer becoming generic stuff. I've always loved it because of all its sbilities, but that's just it, I've only loved its abilities. Blink is a spell I abuse the crap out of, doing stuff like grabbing on to a boss that's about to do …
  • The chances of rolling any specific double is 1/400, yes. But the chances of just rolling any double on the d20 is 1/20. Like imagine if you roll a 6 on the first dice. the other dice has a 1/20 chance of rolling a 6. That 6 could be any number, the…
  • Alright, I think I've made what's either my best class or my worst class yet. Introducing... the Thighter. a close combat class that focuses on using its legs to deal damage. I've only made this class for Season 4, so hopefully, it won't take too lo…
  • Fluent in Kobold was always pretty good, and technically, it's not really a big buff, since double 1's are incredibly rare, even if they're still inevitable if you pick Kobold a lot. But it doesn't feel right that a double 1 cancel eachother out, es…
  • I've gotten a soft spot for regular Gnomes recently. First off: it's the only race in the game that actively supports the rest of the group at character creation, in that you're able to share the treasures with the other players. You CAN keep those …
  • Ah, right. Makes sense then. Guess since it's so easy to double doubles for Basic attack damage, it sort of needs to not be doubled or everyone would just be rocking Enchantments, a Blunt Saxophone, combat banner, banner of courage, Blessing of Stre…
  • Yeah, I think it's fine if it just restores 1 anytime, because that'd pretty much just make it the S4 version of the S3 Obsidian Wall (block that's successful on Average roll or higher). @Tamwin5
  • Looking through all the shields, I really appreciate that all the effort has been gone through to give each and every one of them unique effects. Though there are some things that sounds as if they're mistakes or sound a bit too powerful. - Sacrific…