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Making an in person Urealms campaign and looking for a little assistance.
Heyya friends, I've been wanting to DM a urealms campaign for the longest time and I finally get an opportunity to create and run a session next month! However instead of doing it over TTS i've found a few friends willing to try it completely blind with me who I normally play really DnD with. My main big question is that I'm not sure how I can take all the ridiculous amount of cards this game has and find an easy way to get them in the world physically in our hands without saving and dragging them onto a word doc and resizing many of them to fit 1 page then printing them out.
Does anyone have any ideas or ways they figured it out without forcing people to have a laptop around them or anything? I wanted to create a shop like old campaigns where they can buy from for a more fun and "shopkeeper" experience talking to the DM!
Thanks for any help!!
-ifightforpie
Does anyone have any ideas or ways they figured it out without forcing people to have a laptop around them or anything? I wanted to create a shop like old campaigns where they can buy from for a more fun and "shopkeeper" experience talking to the DM!
Thanks for any help!!
-ifightforpie
Comments
Only thing I can think is to just have everyone use your laptop for character creation and then print just those cards out so they all have them. Then just use your laptop for everything else. Really though this is very much a game designed with TTS in mind. Not so much a physical game to be played with real assets.
Not sure why your friends are opposed to laptops, but maybe try tablets? I'm assuming TTS will run on a tablet maybe? Of course then thats get real expensive if you don't already have those soooo not sure. Don't spend hours suffering to make this happen though. If it doesn't work out then it doesn't work out.
I feel awful just writing this out to you guys. I'm sorry. I need some more time before I can work with this project. I really feel apart with this whole thing.
If you download the mod in TTS it will download all the cardsheets to your mod folder and then you could just print them all out. Keep in mind that's still over 60+ sheets.
How Rob did it: You just give each player an option of 5 spells per class, but they can only pick 3. Then the last player gets to make their own class out of the remaining spells, if you have more players than classes available.
Edit: I notice you wanted to create a shop. Again, you could just make a very limited shop, and see how the players take to the game. If they have a lot of fun, great! Make more for next time. I wouldn't make every single card for a first-time session.
I brought that issue up myself in the "List of Mod issues" thread. Not sure what's going on there either.
When I'm home after work i can upload a screenshot of what im talking about if what im saying isn't a good explanation.
Meganzoor has a patreon for her maps and makes tiles every month for them too. Theres tons of tiles you can use in this mod as well.
https://steamcommunity.com/sharedfiles/filedetails/?id=1832359088
I appreciate it and cool to have a fan thats been around as long as you have!